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26:13
YouTube
GDC Festival of Gaming
Animation Bootcamp: An Indie Approach to Procedural Animation
In this 2014 GDC session, indie developer David Rosen explains how to use simple procedural techniques to achieve interactive and fluid animations using very few key frames, with examples from indie games like Overgrowth, Receiver and Black Shades. GDC talks cover a range of developmental topics including game design, programming, audio, visual ...
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A funny experiment in synthetic cinematography and neural motion design. Prompt-driven filmmaking, procedural video generation, and machine-assisted storytelling — turned into short-form cinema.#aivideo #syntheticcinematography #neuralmotion #generativevideo #promptdriven
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513K views · 3.5K reactions | Check out Hidden Altar, a gorgeous 3D scene with Japanese vibes created by Rodrigo Castro in Unreal Engine 5 using the Procedural Content Generation toolset. Full video and more renders: https://80.lv/articles/this-procedural-3d-scene-with-japanese-vibes-was-made-in-unreal-engine-5/ | 80 Level | Facebook
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