Blender, once the slightly eccentric cousin of the 3D world, has evolved into a full-blown powerhouse used by studios and ...
Savvy Gamer on MSN
How indie studios are thriving while AAA games struggle
Major game publishers keep announcing layoffs, studio closures, and canceled projects. Meanwhile, small indie teams are ...
Struggling in that PS5 game? Don't worry, a ghost player who can look like Yoda trained on YouTube, Twitch and social media posts can help you ...
Some games carry a certain Unreal Engine 5 look, just like some games looked like UE3 games (Gears, Arkham Asylum - I'm looking at you). The dramatic Lumen lighting, water that sparkles, dirt that ...
Vlad Mazanko is a list writer from Ukraine, and a passionate gaming enthusiast. One who enjoys not-so-great games like Anthem, Mafia 3, Mass Effect Andromeda, Marvel's Avengers, The Callisto Protocol, ...
Usama Mehmood is a writer who has done extensive work for previous publications, including Ranking Lists, Reviews, and even Featured Pieces. This allowed him to quickly pursue a position as an Editor ...
The Brighterside of News on MSN
AI helps archaeologists build low-cost stone age video games in days
Museums have spent decades trying to make the distant past feel alive. Audiovisual shows, touch screens and digital displays ...
MonoGame has been used to make all sorts of notable games, including Celeste and Bastion.
Tides of Annihilation has only had a handful of showings, but it has already become one of those games that is easy to make assumptions about. Some of that comes from the imagery shown in its trailers ...
Elena Chapella (She/Her) is a current Writer for DualShockers, formerly an award-winning journalist for local news stations and newspapers in central Indiana. Elena is passionate about writing, ...
Scott Pitkethly, uh, hit the ground running. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Ever felt lost at sea in the first days of a new job ...
Creative Bloq on MSN
How this game artist makes Unreal Engine worlds look like paintings
In this workshop, we’ll explore the process of relighting a 3D environment in Unreal Engine, taking inspiration from Luminism ...
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