Using the same tricks over and over again won't help you in these video games, where the enemies adapt to your playstyle.
Over the past decade, Don’t Nod has explored the soul-sucking worlds of 17th-century America, post-WWI London, dystopian ...
In The Bluest Eye, Morrison struggled to unite the there and not-there in the same figure: Claudia had occupied the positive pole, as it were, and Pecola, the negative. Four novels later, in Beloved, ...
Life is Strange developer Don't Nod announced its next third-person cinematic adventure, Aphelion, during last year's Summer ...