So I'm taking a computer graphics course in openGL right now, and for the first lab we are to among other things implement three line drawing routines. First off a normal DDA algorithm, that's easy..
Ok, so I'm trying to render a polygon, only using <pre class="ip-ubbcode-code-pre">glvertex2i()</pre>.<BR><BR>First of all, I'm using the Digital Differencial ...
No matter where you sit on the enormous and complex debate regarding AI models and their use of datasets to generate new images, artworks, writing and even movies, there’s one thing everyone can agree ...