It can be really hard to warm up to coding in Assembly. But this tutorial looks to make it understandable and (almost) easy. It focuses on programming a game for the ZX Spectrum. But you won’t need ...
Back in 2012, when retro gamers were celebrating the 30th anniversary of the Sinclair ZX Spectrum, if you'd told me that just three years later we'd be seeing not one but two new hardware launches ...
Controlling a lunar lander using a 1980s home computer is not for the faint of heart, and this project shows how one intrepid developer linked the world of BASIC to the simulated world of Kerbal Space ...
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