Microsoft is creating a new "advanced shader delivery" feature for the ASUS ROG Xbox Ally handhelds that might make loading games faster and more stutter-free. The company teased the upcoming feature ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...
Microsoft has a fix for long shader compilation wait times. The system is called Advanced Shader Delivery, and it's being first introduced for ASUS ROG Xbox Ally handhelds and games listed on the Xbox ...
If a game that used to feel smooth suddenly has stutters, FPS drops, or uneven frame times, it’s almost always caused by a ...
I'm tired of staring at screens telling me that only 1,239 of 22,594 shaders have been compiled. What happened to reticulating splines? When you purchase through links on our site, we may earn an ...
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