At the end of the day, they're just "fake" frames.
Nvidia's MFG tech is still riddled with visual bugs and latency issues.
DLSS frame gen has long been controversial, but with the new dynamic mode in DLSS 4.5, Nvidia might finally be on to something.
Nvidia is still looking for ways to make frame generation—which PC gamers not-so-lovingly call “fake frames”—have more ...
6x Frame Generation and Dynamic Frame Generation will be available starting March 31st.
Can a budget GPU truly transform your gaming experience? The Intel Arc A380, once dismissed as a modest option for casual gamers, is now making waves thanks to a surprising twist: XeSS Multi-Frame ...
Nvidia releases the second part of its DLSS 4.5 suite on March 31. New is then the ability to dynamically adjust the frame generation factor.
Valve’s Steam Frame Verified badge now requires standalone VR games to hit 90 FPS; the label clarifies expected performance ...
Frame pacing measures the consistency of frame delivery in games, whereas FPS only counts the total frames per second. High FPS does not guarantee smooth gameplay if frames arrive unevenly, leading to ...