The Khronos Group announces the release of the Vulkan 1.1 and SPIR-V 1.3 specifications. Version 1.1 expands Vulkan’s core functionality with developer-requested features, such as subgroup operations, ...
Khronos Group, an open consortium of tech companies focused on interoperability standards, has announced the release of Vulkan 1.4. It’s the latest version of its royalty-free, cross-platform 3D ...
The Khronos Group makes OpenGL and Vulkan, two cross-platform graphics application programming interfaces (APIs) that seek to run on every platform that might be of interest to gamers. Vulkan just ...
Gamers soon won't need dual water-cooled Tegra K1 Dual Denver cores to flawlessly run mobile games, if the evolution of OpenGL, now known as Vulkan, lives up to its promise. Gaming graphics in general ...
The Khronos™ Group, an open consortium of leading hardware and software companies, today announced the availability of technical previews of the new Vulkan™ open standard API for high-efficiency ...
Apple loves to position itself as being on the cutting edge of OS research and development, but its long-term support for graphics APIs it didn't develop in-house has been generally terrible. macOS is ...
The Khronos Group has announced that it has released the Vulkan 1.2 specification for GPU acceleration. As a reminder, Vulkan is an open, royalty-free API for high-efficiency, cross-platform for ...
Heads up my gaming amigos, the Khronos Group has announced version 1.0 of its cross-platform Vulkan graphics API, opening up new possibilities for game developers. Not only is Vulkan supported across ...