Microsoft says DXR 1.2 offers up to a 2.3x performance boost in ray tracing games. DXR 1.2 includes shader execution reordering and opacity micromaps. These features orginally debuted with Nvidia's ...
TL;DR: At GDC 2025, Microsoft announced DirectX Raytracing (DXR) 1.2, promising significant performance boosts in ray-traced games through technologies like opacity micromaps and shader execution ...
Forward-looking: Recent big game releases appear to confirm that ray tracing and path tracing are the future of graphics rendering. However, these techniques remain prohibitively computationally ...
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