When you reach the door on the right, put the top on the white rook to make a platform to stand on. Then, jump to the handle to open the door. This will lead you into a room with a strange, broken ...
As Mono and their mysterious companion make their way further into the school, things take a turn from bad to even worse. They may have slipped away from The Teacher, but there's still more horror ...
Below is a five-by-five chess board with the central square poked out. Place a knight, bishop, rook or queen in the upper-left corner and find a path that ends at the bottom-right corner that visits ...
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