Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
While a game engine is technically just a piece of software laying the framework for a videogame, it's much more than an endless string of code. A good engine is both the heart and brain that makes ...
Now that virtual reality headsets are commercially available, there’s more demand for software that takes advantage of the hardware — and in turn, developers need a new set of tools to create new ...
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