The Oculus Quest is a standalone VR headset that runs games on a Snapdragon 835 rather than relying on a PC headset. This gives the headset far more flexibility when it comes to an untethered VR ...
This is where it’s about to get a bit more technical… buckle up! We’re currently using Unreal Engine 4.27.2 for Myst. Meta has some base code for hand tracking in Unreal—but not enough for a game like ...
It's been nearly three years since hand tracking first came to the original Oculus Quest VR headset, but the second generation of the feature has so far been limited to the Meta Quest 2 (formerly ...
The hard-to-find standalone VR headset is getting even more immersive with new games and experiences that support hand tracking. Nobody could have predicted that a year after launch the Oculus Quest ...
The Oculus Quest 2 is undoubtedly one of the best VR headsets on the market, but its tracking capabilities are limited to just head and hand movements. However, this could change in the near-future, ...
"That might be because Oculus' official line might undersell how much compression is applied to the entire Quest panel, not just its outer radius. Though Quest comes with an appreciably high-res OLED ...
Well here's a pleasant holiday surprise. Hand tracking has been officially released to developers for the Oculus Quest, following up the announcement made back in September that virtual digits would ...
Picture indicating where you’d like to go. You likely thought of pointing, right? That’s why we opted to use a ‘pointing’ method for movement in Myst. When you’re in teleport mode, you can point to ...