DirectX has been with us for 25 years, providing developers with the tools to make incredible games. The latest version, DX12 was released in 2015 but in the past couple of years, Microsoft have been ...
Microsoft is making Windows 10 friendlier to gaming developers like Valve and Steam, after its Windows 8 "catastrophe" left the gaming world in the lurch. The Redmond company has announced a new ...
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
At the Game Developer Conference today both Microsoft and Nvidia are announcing a partnership which will mean we have real-time raytracing in PC games released this ...
Back in March at the Game Developers Conference 2025 (GDC 2025), Microsoft unveiled DirectX Raytracing (DXR) 1.2, which introduces Opacity Micromaps (OMM). The Redmond giant has now announced the ...
It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...
Hardware Resident Evil Requiem PC performance analysis: Great visuals and decent frame rates all round, though path tracing's an obvious frame rate killer Graphics Cards Resident Evil Requiem's path ...
In this article, we will see DirectX 12 Ultimate features and system requirements for DirectX 12 Ultimate. DirectX is a collection of Application Programming Interfaces (APIs) and is a suite of ...
HEXUS wrote about the launch of Microsoft's new DirectX Raytracing API, an exciting new feature in DirectX 12, when it was announced on Monday at GDC 2018. At the time we heard about the lavish ...