Birds gotta fly, fish gotta swim, and graphics cards companies gotta incrementally update their upscaling technology. Just a week after Nvidia debuted DLSS 3.5, AMD is countering with the official ...
AMD's FSR 3, which includes the company's brand-new 'Fluid Motion Frames' technology, is Team Red's long-awaited answer to NVIDIA's DLSS 3 and Frame Generation. Like the company's FSR 2 Super ...
Developer Remedy has finally officially released the official system requirements for Alan Wake 2, just ahead of its upcoming release. To a lot of people's horror, the highly-anticipated sequel has ...
AMD’s FidelityFX Super Resolution 3 is available after nearly a year of waiting. The company announced the feature around November of last year, in a swift response to Nvidia’s, at the time, new Deep ...
I’ve been very critical of AMD’s FSR 3 in the past. It’s not that the tool is bad — in fact, I think it’s excellent — but for a long time, it just wasn’t available in a wide swath of games. That’s ...
When you hear "super-sampling", you have a certain expectation. Super-sampling is the oldest form of anti-aliasing, and it essentially amounts to just raising the render resolution. That's the type of ...
Following the beloved DLSS, DLSS 2 and DLSS 3 with Frame Generation, Nvidia has now released its latest AI upscaling technology, Deep Learning Super Sampling 3.5, with an extended feature set. The ...
Certainly! Here is the revised description with all links and additional text removed: --- Cyberpunk 2077's long-awaited 2.0 update has landed, and this is the first game on the market to support ...
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