After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one major thorn in the studio's side proved to be one of the apocalyptic RPG's ...
TL;DR: Fallout 4's dialogue system, despite extensive development by Bethesda, remains widely criticized for its disconnect between player choices and voiced protagonist responses. Todd Howard reveals ...
The system, Bethesda Game Studios Creations, “combines Skyrim’s existing Mods, Creation Club items and all-new Creations under a single Creations menu available for players to browse today in The ...
Bethesda's former design director thinks The Elder Scrolls 6 will keep The Elder Scroll 5: Skyrim's levelling up and progression system. Bruce Nesmith, who was lead designer on Skyrim and senior ...